Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.3
2021.2
2021.2.10f1
2022.1
2022.2
Issue ID
1403476
Regression
No
Missing progress bar when compiling AOV shaders for Recording
How to reproduce:
1. Open the attached project "2021.2.10f1_hdrp2.zip"
2. Open Assets > Scenes > SampleScene.unity
3. Open Window > General > Recorder > Recorder Window
4. In the Recorder window click the "START RECORDING" button
Expected result: Progress bar appears when compiling AOV shaders
Actual result: Progress bar does not appear when compiling AOV shaders
Reproducible with: 2020.3.29f1, 2021.2.13f1, 2022.1.0b9, 2022.2.0a6
Couldn't test with: 2019.4.35f1 (couldn't resolve console error)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player
- Light bleeds when using box shaped spotlight with specific Emission Range values
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a10