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Space attribute order in .NET4.x is different in the inspector window th...
To reproduce: 1. Open attached project "1111198.zip" 2. Select "GameObject" from the hierarchy 3. Observe in the Inspector window th... Read more
After enabling "ARCore Required" option in ARCore project settings, Edit...
Steps to reproduce: 1. Open attached project 2. Build for Android -"Building "AR Required" app. Use 'Edit > Project Settings > ARCor... Read more
Setting time property in Unity Video Player produces Audio desync
Steps to reproduce: 1. Open attached project 2. Go into play mode -Easily noticeable audio desync is present, audio is late by <0.5s... Read more
[Editor] Icons in Input Debugger are blurry
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/367 Repro: 1. Download package from: https://github.com/Unity... Read more
[Scripting] When using ReadValue<T> with a mismatched value type, a wron...
Github bug: https://github.com/Unity-Technologies/InputSystem/issues/361 From forum: https://forum.unity.com/threads/indexoutofrange... Read more
[Editor][UI] Input Action UI does not handle "Infinity" or e-notation.
GitHub Bug: https://github.com/Unity-Technologies/InputSystem/issues/351 This happens in the Input Action UI. The Interactions have ... Read more
Fallback P/Invoke DLL resolution is broken on Windows
To reproduce: 1) Open attached project and scene 2) Build and run it Expected: Plugin loads up and passes ok Actual: Plugin fails t... Read more
PreviewRenderUtility Camera's aspect not adjusted when Editor window wid...
To reproduce: 1. Open attached project 2. Click on the "LoadingPatternRepository" Scriptable object Asset in root Assets folder 3. P... Read more
[Windows][IL2CPP] Standalone Player does not throw an Error when initial...
To reproduce: 1. Download attached project "TestSocket2018.3.zip" and open in Unity 2. Open "SampleScene" scene 3. Enter to Play mo... Read more
[GPU PLM] Editor crashes in RadeonRaysMeshManager::StorePerInstanceMater...
Steps to repro: 1. Download the attached project from the link in the comment; 2. Open 'AVP6_Desktop' scene; 3. In the Lighting wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box