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All my connections dissapeared
<p>I was organizing my code when all of a sudden (I exited super unit editing) all connections between all nodes disappeared.</p><p>... Read more
Bolt Collab prefab bug
[Original Issue|https://support.ludiq.io/communities/5/topics/2331-bolt-collab-prefab-bug] - Marked as Unity bug ---- This is an i... Read more
Macro assignments and object variables reset on object instantiation
[Original Issue|https://support.ludiq.io/communities/5/topics/2258-runtime-scene-loading-causes-deserialization-failure] ---- <p>U... Read more
Bolt and Ludiq both take a lot of time when Editor changes state
<p>I made deep profiling and found when I play the game or chane something is scripts Unity Editor reloads its app domain code ... Read more
GetBool is not allowed to be called during serialization, call it from O...
Getting this error from my build machine when building for Android. Anything I can/should do here? {code:java} build 03-Jan-2018 11... Read more
Custom event string not working
[Original Issue|https://support.ludiq.io/communities/5/topics/4912-custom-event-string-not-working] - Needs more information. ----... Read more
Nested for loop overshoots last index
[Original Issue|https://support.ludiq.io/communities/5/topics/4648-nested-for-loop-overshoots-last-index] - Needs more information ... Read more
Import Bolt package into a project that has no packages/modules produces...
When I import the Bolt package into a project that has no packages/modules imported I get an error because Bolt needs UGUI. Also, t... Read more
Main Camera's transform.position does not get updated when using Virtual...
How to reproduce: 1. Open the attached "CameraPositionIssue" project 2. Open Scenes/SampleScene 3. Open Main Camera's Inspector wind... Read more
[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...
Steps to reproduce: 1. Open user's attached project "UnityMeshColliderCrashTest.zip" 2. Navigate to CustomAssets/Scenes and open Aut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Create Empty Child" Option Creates Root Object When No Parent Is Selected
- Freeze/Crash when entering Play Mode in a specific project
- Lack of documentation regarding VFX Ray Tracing support
- Shader properties do not appear on the GameObject when switching ShaderGraphs during runtime in the Player
- Multiple '-' symbols are allowed to appear in a row when inputting '.' into a non-decimal numeric field