Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.2.0a1
2023.3.0a3
Issue ID
UUM-24874
Regression
No
[Android][TMP] Unable to move caret to another place in the Input field
How to reproduce:
1. Open the attached 'InputFieldTest.zip' project
2. Build and Run the 'SampleScene' scene on a device
3. Tap on the 'Placeholder' Input Field. The keyboard is open
4. Tap again somewhere inside the Input Field (for example to move the cursor/caret to another place)
Expected results: The cursor/caret appears in the tapped place and keyboard stays shown
Actual results: The keyboard is hidden
Reproducible: 2018.4.5f1(1.4.1), 2019.1.12f1(2.0.1), 2019.2.0f1(2.0.1), 2019.3.0a11(2.0.1)
Can't reproduce: 2017.4, because the package manager was not introduced
Devices under testing:
Reproduced with:
VLNQA00093, Samsung Galaxy S6 edge (SM-G925F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00176, Xiaomi Redmi 4 (Redmi 4), Android 6.0.1, CPU: Snapdragon 430 MSM8937, GPU: Adreno (TM) 505
VLNQA00155, Meizu PRO 7 Plus (PRO 7 Plus), Android 7.0, CPU: MediaTek Helio X30 MT6799, GPU: PowerVR Rogue GT7400 Plus
VLNQA00138, Huawei P20 Pro (CLT-L29), Android 8.1.0, CPU: HiSilicon Kirin 970, GPU: Mali-G72
VLNQA00173, Xiaomi Redmi 6 Pro (Redmi 6 Pro), Android 9, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506
VLNQA00123, Google Pixel 2 XL (Pixel 2 XL), Android 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
Can't reproduce:
VLNQA00059, Htc Desire 500 (HTC Desire 500), Android 4.1.2, CPU: Snapdragon 200 MSM8225Q, GPU: Adreno (TM) 203, because of \[INSTALL_FAILED_MEDIA_UNAVAILABLE] error
VLNQA00061, Samsung Galaxy Nexus, Android 4.3, CPU: TI OMAP 4460, GPU: PowerVR SGX 540, because of \[INSTALL_FAILED_MEDIA_UNAVAILABLE] error
Not reproduced with:
iPhone 7 iOS 10.2
Notes:
- Same results with Mono and IL2CPP Scripting Backend
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration, we will not be addressing your issue at this time, as we are committed to resolving other higher-priority issues and delivering the new UI system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However, we know each case is different, so please continue to log any issues you find and provide any general feedback on our roadmap page to help us prioritize.
Forum announcement
https://forum.unity.com/threads/ui-toolkit-update-q3-2022.1329159/
Roadmap https://unity.com/roadmap/unity-platform/ui