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Total Bake Time is shown as 0:00:00 in Progressive Lightmapper when Prio...
Steps to reproduce: 1. Launch Enter The Room project and open Sequence 5 Today scene (Assets > _Project > Scenes > Producti... Read more
[Vulkan][Win64] Visual artefacts appear on tilemap with Vulkan in Intel ...
This was initially seen on my ST W project, but I managed to reproduce it in a smaller project too, but I really needed to generate ... Read more
Using "Dynamic Batching" causes visual differences between Scene and Gam...
Reproduction steps: 1. Open "New Unity Project (1).zip" project2. Look at the Scene view and notice two cubes with one side painted ... Read more
Building MPK File for Lumin Platform from command line results in a crash
Steps to reproduce: 1. Download the attached project2. Build it from command line with the following arguments<path to editor>... Read more
Video isn't flipped when Video Player is set to Fit Vertically or Flip V...
How to reproduce:1. Open the attached project2. Select Main Camera -> Go to the Inspector window ->Video Player ->Aspect Ra... Read more
[Editor]Undo not working for Analysis windows like Profiler, Physics, Fr...
Undo does not work for Analysis windows both through the Edit option and the hotkey Ctrl+Z. The Analysis windows include the Profile... Read more
[OpenVR] Incorrect controller input mapping when using Windows MR headset
How to reproduce:1. Open the attached "UnityMR_Validation.zip" project2. Open the "UnifiedInputTest_Scene" scene3. Enter the Play mo... Read more
[SRP] "builtin" pipeline camera callbacks being called while SRP active
Steps:1. Open repro project, it's already using custom SRP2. Make sure scene view is visible, in console you see a Debug message "Sc... Read more
UI Elements RectTransform Component is not synced between the prefab and...
How to reproduce:1. Create a new project and create a text object in the Hierarchy Window2. Drag the text object to the Project Wind... Read more
Animation offsets by a keyframe when Animation Track is Converted To Inf...
How to reproduce:1. Open the attached Test.zip project2. Inspect the Recorded video clip in the Timeline window3. Right-click Animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used