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[URP] Terrain isn't affected by Ambient light when created with TerrainT...
How to reproduce: 1. Open the user's attached "My project (5)" project 2. Observe the Scene view in the "SampleScene" Scene Expecte... Read more
[Mobile] ExecuteDefaultActionAtTarget is not dispatching correctly when ...
How to reproduce: 1. Download the attached project "Trunk.zip" 2. Build and Run on Android 3. When the app opens, press on text fiel... Read more
GizmoType of different properties don't draw gizmos when their condition...
How to reproduce: 1. Open the user's attached project 2. Select a child GameObject of "Bezier" in the Hierarchy window Expected res... Read more
[XR][macOS] Screen flickering when entering Play mode with MockHMD Multi...
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Move the mouse around Expected result: Screen is not ... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce: 1. Install Visual Studio 2022 with all the required components for UWP; 2. Install Visual Studio 2022 Preview with... Read more
[UIR][Android][UI Toolkit] Image is not rendered in the application when...
Reproduction steps: 1. Open the attached Unity project "Test Solo UI.zip" 2. Go to File > Build Settings and switch to Android Platf... Read more
[Hub] "Something went wrong. Please try again" warning thrown when press...
Reproduction steps: 1. Open Unity Hub 2. Navigate to Learn > Recommended tab 3. Scroll down in the Recommended tab and press the ... Read more
No error or warning thrown when compiling a shader with a comma instead ...
Reproduction steps: 1. Open the attached project "1415608.zip" 2. Open "SampleScene" 3. Edit line 43 of NewSurfaceShader.shader to ... Read more
[Oculus] Application does not recover when reconnecting and re-enabling ...
Reproduction steps: 1. Open the user's attached project "VRTest3b.zip" 2. Build Standalone Player 3. Connect Quest 2 via USB and Ena... Read more
UV mesh data is missing when bundled with an Addressable and Play Mode S...
Reproduction steps: 1. Open the user's attached project 2. Make sure "Optimize Mesh Data" is toggled in the Project Settings 3. Clea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Scene corrupts when baking Reflection Probe with custom TextureImporter preset added to Texture Importer default
- HDRP Wizard window UI components overlap when HDRP Wizard window is docked and resized horizontally
- VideoPlayer component fails to play MP4 files located under the StreamingAssets folder
- Terrain Tools icons are low quality
- Differences in scroll sensitivity between platforms when using the Scroll Rect Component