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Won't Fix
Votes
1
Found in
2018.3.0b5
Issue ID
1090797
Regression
No
Compute shader error crashes Unity shader compiler
How to reproduce:
1. Open the "Compiler Crash.zip" project
2. Check the console for errors
Actual result: Compiler crashes.
Reproducible with: 2019.1.0a13, 2018.3.1f1, 2018.2.20f1, 2018.1.9f2, 2017.4.17f1.
Notes:
The crash on the compiler is caused by lines "for (int i = 0; triTable[cubeIndex][i] != -1 && i < 16; i += 3)", KeelTheCompiler.compute: 129. and "triangleRW.Append(t);", KeelTheCompiler.compute: 152. Removing "triTable[cubeIndex][i] != -1 &&" from the loop OR removing "triangleRW.Append(t)" line fixes the error.
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Resolution Note:
minor/cosmetic