Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0a1
2018.2.3f1
2018.3.0a1
2019.1.0a1
Issue ID
1095403
Regression
No
UI object's shadow area is added to whole object's mask area, when being masked by child UI object
To reproduce:
1. Open attached project ("UI_Mask_Issue")
2. Make Image B a child of an Image A
3. Drag Image B over Image A in the Scene window
-- Inspect the masking at the shadowed corner of the Image A
Expected: Image A is masked only on it's surface, shadow area excluded
Actual: Image A is masked both on it's surface and shadow area (see user's attached screenshot)
Reproduced with: 2017.4.18f1, 2018.3.1f1, 2019.1.0a13
Note:
- The issue reproduces with all UI elements affected by Shadow Component
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Resolution Note (2019.2.X):
Low priority defect for the moment. This bug is unlikely to be fixed in the near future.