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[Input System][Mobile] PlayerInput's currentControlScheme is changed whe...
How to reproduce:1. Download the attached project "1364673.zip"2. In Build Settings, select Android platform and press "Build And Ru... Read more
Spot Light with a Light Cookie reduces a Directional Light intensity in ...
How to reproduce:1. Open project "SpotLight.zip"2. Open SampleScene3. Enter the Play Mode4. In the Hierarchy window select "Spot Lig... Read more
[URP]"FrameTiming' does not contain a definition for 'cpuMainThreadFrame...
Steps to reproduce: 1) Download and open attached project2) Import Master URP packages to your project : com.unity.render-pipelines.... Read more
[Linux] Editor keeps opening online documentation after installing offli...
How to reproduce:1. Download Documentation module2. Create new project3. Go to Help > Unity Manual Expected result: Browser is op... Read more
[Linux] Editor crashes when right clicking in Scene view while using Ubu...
Reproduction steps:1. Open a new or an existing project2. Right click in Scene view Expected result: You are able to navigate the Sc... Read more
ProfilerRecorder does not account the memory usage of textures for Total...
Reproduction steps:1. Open the user's attached "1103085_Profiler_Memory.zip" project2. Build and Run the "DemoWithTexture" Scene wit... Read more
Editor windows become inaccesible when disabling additional monitors
Steps to reproduce:1. Set up two monitors and extend screen across them2. (In case a laptop is used) Set the external monitor as you... Read more
Editor crashes after "Assertion failed on expression: 'input_end <= end(...
Reproduction steps:1. Open the project from the attached link2. Press Window > Layout > Default3. Open Game View Expected resu... Read more
[2D URP] Global Light with shadow settings enabled break batching
[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intensi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC