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[Android] No warning when device support only Gles2, and Gles3 is the on...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Gles3 is the only Graphics API in the Player Settin... Read more
[Vulkan] Compute shader compilation failure with Vulkan + MSAA + Tex2DAr...
Adding Tex2DMSArray declarations and operations to a compute shader causes it to fail to compile for Vulkan only Steps: 1. Just imp... Read more
[WindowMR][HoloLens] Xbox controller isn't detected after connecting con...
Steps to reproduce: 1. Download attached project 2. Build a "Debug" scene for UWP 3. Open Visual Studio solution and build an app 4.... Read more
Nameless deleted scene appears in build settings scene list when creatin...
Steps to reproduce: 1. Create a new project 2. Go to File>Build Settings... Expected results: Only SampleScene should be displayed ... Read more
[Metal] The Object is not rendered properly when using Stencil with flip...
To reproduce: 1. Download attached project “ShaderTest.zip" and open in Unity 2. Open “test” scene 3. Press File > Build Settings..... Read more
SceneManager.GetSceneByBuildIndex returns a Scene that contains no infor...
Calling SceneManager.GetSceneByBuildIndex returns a Scene struct with no (or almost none) data. To Reproduce: 1) Download the proje... Read more
Built player fails after renaming MD classes during building
To reproduce: 1) Open attached project (in the first email of customer: SlimAssetBug.2018.2.zip) 2) Run in Editor Expected: The two... Read more
[Scripting] DLL does not update and "MissingMethodException" error is th...
Managed DLL does not update automatically and throwing "MissingMethodException" error when accessing the code from DLL. Steps to re... Read more
camera component fails dev build on Chrome with profiler and threads ena...
-e: see title --fails on Chrome71 (both required flags enabled --works on FF65+66(nightly) -repro: --open attached project (empty 3... Read more
Missing tiles when dragging sprite sheet into tile palette
To reproduce: 1. Open attached project 2. Create new Tile Pallet 3. Expand "Tileset.png" file and observe as there are 63 sprites in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- ContextClickEvent not fired at runtime for UI Toolkit elements when right-clicked
- Behaviour.isActiveAndEnabled desyncs when checked from a sibling component during OnEnable/OnDisable
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.