Search Issue Tracker
ArgumentException error with delegates using public variables in switch ...
To reproduce: 1. Open attached project 2. Open "test" scene 3. Open "testDelegate.cs" script 4. Observe that in switch statement th... Read more
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad
Instantiating EventSystem in RuntimeInitializeLoadType.BeforeSceneLoad results in exception in windows build: A script behaviour has... Read more
UIBehaviour.IsActive() and MaskUtilities.GetStencilDepth() incorrect in ...
Steps to reproduce: 1. Download and open attached project "Mask State Repro.zip" 2. Open and play scene "Mask State Check" 3. Actual... Read more
5.4 editor scene view axis selector has black labels
Scene view axis selector widget used to have white labels, now they are black. Read more
[OSX][Standalone] flickering ui components on standalone osx build
Reproduction steps: 1. Open attached Unity project. 2. Build and run "Game" scene as mac standalone. 3. UI elements starts to flicke... Read more
State machine behavior that has a specific serialization error removes a...
To reproduce: 1. Open attached project 2. Open "testscene" scene 3. Play the scene 4. Press space keyboard button 5. Notice the rob... Read more
Parenting a non-uniformly rotated cube under another cube deforms the ch...
To reproduce: 1. Open 1.unity scene 2. Parent Cube(2) gameObject under Cube game object Expected result: it's parented and the scale... Read more
When particle system render mode is set to Billboard particle rotation i...
Reproduction steps: 1. Open attached project (ReproProject.zip) 2. Click on the "Particle System" gameObject 3. Notice that the part... Read more
[WebGL][Audio] Sound is much more silent in the build
Repro steps: 1) Open the project I attached and the asd scene in it 2) Play the scene - notice the sound 3) Build and run it 4) Noti... Read more
[AudioClip] GetData() returns only zeroes if no AudioSource is found
Repro steps: 1) Open the project 2) Add the Foo script to any object 3) Click Play and notice that console throws an error that says... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler connects to a different opened Editor project when more than one project is open and building for WebGL with Autoconnect Profiler enabled
- Creating and then deleting the "Integration Update: Rotation" block breaks and makes unusable VFX Graph
- “ArgumentNullException: Value cannot be null.” when deleting a newly created input action
- Undoing the creation of the "Button - TextMeshPro" GameObject only removes Canvas and EventSystem GameObjects
- NullReferenceException errors are thrown when entering the Play Mode when ShaderGraph window is focused