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Same Radius value is overwritten to all of the selected Lights when Oute...
How to reproduce:1. Open the attached "1345264_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select all the Spot ... Read more
"Image invalid format!" Error is thrown when Generating Lights on Vulkan...
How to reproduce:1. Open the user's attached "Broken Lightmaps on Vulkan Editor" project2. Open the Scene "SampleScene"3. Open the b... Read more
[VFX] Sanitize deletes some operators/blocks
The Sanitize process in Visual Effect Graph is leading to deleted operator.Step to reproduce :- Open the attached VFX in 2021.1 (11.... Read more
Text appears as white blocks when camera set to screen space camera with...
1. Add 3d object to the scene2. Add a TMP object3. Set camera to screen space camera and plane distance to 0.03 or less and near cli... Read more
A rectangular area is rendered with Spotlight when a Shader Graph Materi...
How to reproduce:1. Open the user's attached "2021.2.zip" project2. Open "SampleScene" Scene3. Move around the "Spot Light" GameObje... Read more
The Animation Rigging overlay is not displayed in the Scene view
How to reproduce:1. Open the attached '1345160.zip' project2. Open the SampleScene3. In the Hierarchy select the 'Cube' object4. Obs... Read more
Integer variables of a Compute Shader show up as Floats in the Frame Deb...
How to reproduce:1. Open the attached "case_1345758" project2. Open the "ComputeUAVTexFlow" Scene3. Go "Window -> Analysis -> ... Read more
Animation is not mirrored when toggling the 'Mirror animation' option in...
How to reproduce:1. Open the attached project2. Open the 'TestController.controller' in the Animator (by double-clicking on the Asse... Read more
When loading multiple Scenes asynchronously with allowSceneActivation se...
Steps to reproduce:1. Download and open "ASyncSceneTest.zip"2. Open Assets/Scene/SampleScene.unity3. Click on the "SceneLoader" Game... Read more
URP has a GC.Alloc every frame
Reproduction steps:1. Open attached project "srpbug.zip" and scene "BugScene"2. Enter Play Mode3. In Profiler window, observe GC.All... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected