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[URP] WebGL build fails when URP is used in project
When attempting to build for WebGL using the URP Template, the build fails. Repro steps:- Download this project or start a new URP t... Read more
[HDRP] NullReferenceException thrown and couldn't add "HDRi Sky" Overrid...
On settings "Scriptable Render Pipeline" Asset to "None" from the Graphics Settings, "HDRi Sky" Override couldn't add for "Volume Pr... Read more
[Shuriken] Exception thrown on assigning Reflection Probe to Texture pro...
when a Reflection probe is assigned to the Texture property under Shape module of Particle System component cause editor to throw be... Read more
[Tiny] RequireComponentTag is ignored when the required tag component is...
How to reproduce:1. Open the attached project ("case_1206234-Tiny3.Unity.zip")2. Open the repro scene ("Scenes/Tiny3D")3. Enter Play... Read more
Disabling and enabling an AudioSource component controlled by a Timeline...
How to reproduce:1. Open user-submitted project (769080-AudioSourcePop)2. Enter Play Mode3. Select the 'AudioTest' GameObject and di... Read more
[HDRP] Decal Projector does not work with HDRP/Decal Materials that were...
Reproduction steps:1. Create a new HDRP Template project2. Create an empty Game Object and attach a Decal Projector Component to it3... Read more
EditorGUIUtility.ShowObjectPicker doesn't allow to pick assets from deri...
Repro steps:1. Open attached project2. Main Menu -> Window -> TestObjectPicker -> TestTool3. Press the "Select Preset" butt... Read more
Project window size is getting printed out when accessing Screen Size
Steps to reproduce:1. Open user-attached project2. In the project window, select "Prefab"3. Right-click on it and select 'Screenshot... Read more
[Docs] Clicking on doc button in Inspector opens a "missing page error"...
How to reproduce:1. Create a new Project or open an existing one2. Create and select a new Animation Controller3. Right-click on gri... Read more
Shadowmap memory size is reported inconsistently by the Profiler in diff...
How to reproduce:1. Open tester-attached project (NewUnityProject.zip)2. Build and Run the project in development mode3. In the Edit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
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