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Adding Reflection Probe component in a new scene prompts user for Scene ...
- Create a new scene in any project- Try to add a Reflection Probe component to the Main CameraYou get immediately prompted to save ... Read more
Reflection Probe bake data is always saved to a folder with the same nam...
This can't possible be good or safe. What happens if the user already has a folder called the same as a scene? What if there are alr... Read more
ReflectionProbe UI: Cubemap field selection window for Custom Reflection...
- In a project with some textures add a Reflection Probe component to a Game Object- Set the type of Probe to Custom- Click on the f... Read more
[ReflectionProbes] Documentation on Reflection Probe component has to be...
- Screenshot needs to be updated after "Near and Far labels covered by input fields" bug is fixed (case 620254)- Docs mention Baked ... Read more
[ReflectionProbes] ReflectionProbe icon can't be disabled
- Create a Reflection Probe. It will show the cubemap icon as a gizmo in the Scene view- Go to the Gizmos drop down for the Scene vi... Read more
Baking reflection probes needs a Cancel option
Baking reflection probes can take quite long. Any long, blocking operation needs to have a Cancel option. Or the baking needs to be ... Read more
ProjectSettings.assets can't be serialized
Error "Could not serialize text file projectsettings/projectsettings.asset because an error occured - we probably ran out of memory"... Read more
GI shows weird color disfigurations when using high direct setting
Using high direct setting in Global Illumination may cause some weird color disfigurations - for instance a green sphere shines in a... Read more
[Cubemap] Applying Specular Convolution to a highres cubemap needs a Can...
Applying Specular Convolution to a highres cubemap can take a few minutes and the operation is blocking (Editor can't be used while ... Read more
Applying Diffuse (Irradiance) convolution to a Cubemap texture results i...
- Pick any texture imported as a Cubemap- Set the Convolution Type to Diffuse (Irradiance)- Apply the changesThe result is an all wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations