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1
votes
Duplicate

[Terrain] Missing documentation regarding valid height ranges for SetHei...

Terrain

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Aug 27, 2020

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Version/s: 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2

Should mention that although Setheights accepts [unclamped and signed] ranges, they need to be between 0 and 1. Height values packed... Read more

0
votes
Fixed

[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...

Mobile

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Aug 20, 2020

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Version/s: 2019.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Build and Run on Android 3. Check for errors in the logcat Actual: GLSL link error: Error:... Read more

0
votes
Won't Fix

[XR][URP][Quest] SSAO plus SpeedTree assets reveals graphical artifacts

XR SDK

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Aug 28, 2020

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Version/s: 2020.2.0b1

When using the 142_SSAO_DepthNormal_Projection URP Graphics Tests scene with the SSAO_DepthNormalRenderer on Quest there are graphic... Read more

0
votes
Fixed

[Mobile Notifications] Mobile Notifications Settings contents are not re...

Package: Mobile Notifications

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Oct 31, 2019

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Version/s: 1.2.0-preview

To reproduce: 1. Open Notification Manager Settings 2. Try resizing the window horizontally / vertically 3. Observe the contents of ... Read more

0
votes
Won't Fix

[HDRP] Scene/Game view and Build window becomes entirely black when HDRP...

Package: Scriptable Render Pipeline HD

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Aug 03, 2020

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Version/s: 2020.1, 2020.1.0f1, 2020.2

How to reproduce: 1. Open user's attached project "Bug.zip" 2. In the Hierarchy select "TrexMain (1)" 3. Change Normal Map value to ... Read more

0
votes
Fixed

[Memory Profiler] Confirmation message does not give enough information ...

Package: Memory Profiler

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Aug 27, 2020

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Version/s: 0.2.5-preview.1

How to reproduce: 1. Create a new Unity project 2. Install the Memory Profiler package 3. Open Memory Profiler window 4. Capture a m... Read more

0
votes
By Design

Targets array error with no line number or class name when selecting an ...

IMGUI

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Aug 26, 2020

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Version/s: 2019.4, 2019.4.1f1, 2020.2

Reproduction steps: 1. Open attached project "TargetErrors.zip" and scene "BugScene" 2. In Package Manage, import attached packages ... Read more

7
votes
Not Reproducible

[Android][Bolt] Build crashes on Android when building with Bolt and IL2...

Package: Visual Scripting

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Aug 28, 2020

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Version/s: 1.4.12

Reproduction steps: 1. Open the user's attached project "EmptyBolt64.zip" 2. Switch Platform to Android and make sure Scripting Back... Read more

0
votes
Won't Fix

[iOS 12] GPU hangs and execution of the command buffer was aborted error...

Mobile Graphics

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Jul 22, 2020

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Version/s: 2018.4, 2018.4.23f1

How to reproduce: 1. Open the attached from the link given in Edit 2. In the menu bar select Build > Build Configuration 3. Set 'Bui... Read more

1
votes
Fixed

[TMP] Single-Line Input field inside Scroll Rect receives mouse wheel in...

Package: TextMeshPro

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Aug 13, 2020

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Version/s: 3.0.1

Reproduction steps: 1. Open attached project "Tests.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Game View, left click on t... Read more

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