Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
5.0.0-preview
Issue ID
1107642
Regression
No
[LWRP] [Terrain] After installing LWRP and still using Built-in Renderer, grass details dont show up on Terrain. Shaders stomped
1. Open a project in latest Unity
2. Create a Terrain
3. Go to the paint details tab
4. Add a detail texture
5. Paint grass on the Terrain
6. Install LWRP via PackageManager
7. Select the Terrain again
8. Go to the details tab
9. Select your detail texture
10. paint details
result: nothing shows up
expected: grass should still work with the built-in renderer even if LWRP is downloaded and included as a package
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed" Light mode and "Subtractive" Baked Illumination is used in Edit mode
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
This is a duplicate of issue #1090634