Search Issue Tracker
Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a10
2019.1.0a11
Issue ID
1107579
Regression
Yes
Crash when applying an Animator Component Override on a prefab
To reproduce this:
1. Download the attached project
2. Open the Cats Sushi scene
3. Look at the Generator_engine prefab
4. Go to overrides and click "Apply All"
5. Notice the crash.
Also, in the editor log, notice there is a crash marked down, but no stack trace in the crash, which is weird.
Cannot reproduce in 2018.3.0f1, 2019.1.0a9
Reprodcible in: 2019.1.0a11, 2019.1.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment