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Terrain beyond base map distance becomes black in Editor after exiting P...
Steps to reproduce:1. Open user's attached project "New Unity Project (3).zip"2. Open "SampleScene"3. Enter Play mode4. Turn off Pla... Read more
[UaaL] Errors thrown when building a video project to 2019.3 for Android
When the attached project is built using 2019.3, it fails due to errors in the custom grade template. Turning the template off enabl... Read more
[Mobile] Incorrect symbols are allowed to be added in bundleID/Package Name
To reproduce:1. Open any project2. Switch platform to Android or to iOS3. Go to Player Settings and edit Bundle Identifier (Package ... Read more
[iOS][Metal] Freeze when generating 40 000 objects in runtime
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Unity fre... Read more
[InputSystem] Cannot use InputTestFixture in a test script while using I...
To reproduce:1. Open the attached projectInput System package is installed Expected: No errors are thrownActual: Error is thrown: "T... Read more
Calling TrailRenderer Clear after the trail is created results in incorr...
How to reproduce:1. Open attached project "TrailRendererBoundingIssue-Unity2019.3.zip" and scene ""2. In Hierarchy window, select "R... Read more
[iOS] Crash on UnityFramework`RaiseInvalidCastException when using incre...
How to reproduce:1. Build the "GC_Crash.zip" project for iOS2. Build & Run the app to device via Xcode3. Wait Actual result: Uni... Read more
[ScriptableBuildPipeline] Build time increases when building a scene wit...
How to reproduce:1. Open the user attached project2. Build a project via Test->Build button in a top menu bar3. Check the elapsed... Read more
NotImplementedException is thrown when setting System.Net.FtpWebRequest....
How to reproduce:1. Open the 'test' scene in the user attached project ("project") using the EnvIronman VM2. Enter play mode3. Check... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce:1. Create a new Unity project2. Create a Scene with many references to external Scriptable Objects, which have refe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template