Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0a6
2018.2.10f1
Issue ID
1088499
Regression
Yes
"Invalid AABB a" error caused by using ParticleSystem.Emit() when "Velocity Over Time" has orbital value greater than 0
How to reproduce:
1. Open the attached Test.zip project
2. Enter the Play mode
3. Press space
4. Inspect the errors in the Console window
Expected: Particles are emitted without errors
Actual: "Invalid AABB a" error caused by using ParticleSystem.Emit()
Reproducible with: 2018.1.0a6, 2018.1.9f2, 2018.2.16f1, 2018.3.0a5
Not reproducible with: 2017.4.15f1, 2018.3.0a6, 2018.3.0b9, 2019.1.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Add comment