Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0a6
2018.2.10f1
Issue ID
1088499
Regression
Yes
"Invalid AABB a" error caused by using ParticleSystem.Emit() when "Velocity Over Time" has orbital value greater than 0
How to reproduce:
1. Open the attached Test.zip project
2. Enter the Play mode
3. Press space
4. Inspect the errors in the Console window
Expected: Particles are emitted without errors
Actual: "Invalid AABB a" error caused by using ParticleSystem.Emit()
Reproducible with: 2018.1.0a6, 2018.1.9f2,  2018.2.16f1, 2018.3.0a5
Not reproducible with: 2017.4.15f1, 2018.3.0a6, 2018.3.0b9, 2019.1.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment