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Fixed in 2019.1.X
Votes
0
Found in
2018.2.0a6
2018.2.11f1
Issue ID
1093366
Regression
Yes
AudioSources get "Calls" and take more "Time ms" when AudioSources are not even playing
Steps to reproduce:
1. Open SampleScene from attached project "AudioSourceBug.zip"
2. Open Profiler and press Record
3. Press Play
4. Find: PlayerLoop -> PostLateUpdate.UpdateAudio -> AudioManager.Update -> AudioSource.Update
Expected result: there are only 2 calls, Time ms is 0.01
Actual result: there are 6002 calls, which include non playing AudioSources, Time ms is ~0.50
Reproducible: 2018.2.0a6, 2018.2.16f1, 2018.3.0b10, 2019.1.0a8
Not reproducible: 2017.4.15f1, 2018.1.9f2, 2018.2.0a5
Note: since 2018.2.0a4 the Time ms increased to ~0.50 (even though in previous versions it was 0.01) but Calls stay at 2 (or sometimes drop to 1)
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