Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0a1
2018.3.0b4
Issue ID
1088226
Regression
No
Unity Editor freezes and causes a Fatal 'System out of memory!' error when fbx model's animation is duplicated
Unity editor, especially Animation tab works very slow. Duplicating the animation in the fbx model causes the Fatal 'System out of memory!' error
How to reproduce:
1. Open the attached user's 'Model.zip' project
2. Expand model.fbx in the Assets tab
3. Select 'MT-LUOTIANYI2_arm|1_bone' animation clip and duplicate it
Expected result: The Animation is duplicated in seconds
Actual result: Duplicating the animation causes the Fatal error
Reproducible: 2018.2.0a1, 2018.2.16f1, 2018.3.0b4, 2019.1.0a8
Can't reproduce in 2017.3.0a1, 2017.4.15f1, 2018.1.9f2 because of the 'Illegal characters in path.' error
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note:
Can't open the project in Model.zip, it stalls on model.fbx.
We tried to open the FBX with the official Autodesk FBX Review application and there is the same problem.
It seems that the FBX is corrupted.