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Fixed in Unity 2019.1

Votes

0

Found in

Issue ID

1088716

Regression

Yes

[Editor] Particle System Editor `Show Bounds` displays the incorrect bounds when a MeshRenderer is attached to the same GameObje

Shuriken

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Priority: 7Not yet prioritized for a release

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Severity: 3Secondary functionality broken

1) Click show bounds. Notice how the particles are outside of the bounds.
2) Remove the mesh renderer. The bounds are now correct.

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