Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
Issue ID
1085664
Regression
No
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, when removed, only disables relevant parts of the particle system, instead of the whole thing.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
korimako
Oct 21, 2018 04:35
I believe this is a regression. My project uses particle systems and also has some balloons built out of hinges and spring joints. Now that I am forced to enable Wind the balloons have become unstable.
korimako
Oct 21, 2018 04:35
I believe this is a regression. My project uses particle systems and also has some balloons built out of hinges and spring joints. Now that I am forced to enable Wind the balloons have become unstable.