Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
Issue ID
1085664
Regression
No
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, when removed, only disables relevant parts of the particle system, instead of the whole thing.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- [Linux] Numeric field value stops increasing when cursor reaches the edge of the monitor while dragging
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
korimako
Oct 21, 2018 04:35
I believe this is a regression. My project uses particle systems and also has some balloons built out of hinges and spring joints. Now that I am forced to enable Wind the balloons have become unstable.
korimako
Oct 21, 2018 04:35
I believe this is a regression. My project uses particle systems and also has some balloons built out of hinges and spring joints. Now that I am forced to enable Wind the balloons have become unstable.