Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
Issue ID
1085664
Regression
No
[particles] Removing the wind module disables particles
Disabling the Wind Module in the Package Manager completely removes the Particle System. It needs to work more like physics, which, when removed, only disables relevant parts of the particle system, instead of the whole thing.
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
korimako
Oct 21, 2018 04:35
I believe this is a regression. My project uses particle systems and also has some balloons built out of hinges and spring joints. Now that I am forced to enable Wind the balloons have become unstable.
korimako
Oct 21, 2018 04:35
I believe this is a regression. My project uses particle systems and also has some balloons built out of hinges and spring joints. Now that I am forced to enable Wind the balloons have become unstable.