Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0b1
Issue ID
1080657
Regression
Yes
[Regression] Timeline and GenericMenu.AddItem() incorectly add shortcut strings in the Context Menu
How to reproduce:
1. Create a new Project
2. Open the Timeline Window
3. Right-click and observe the context menu
Expected result: The correct function shortcut is shown on the right side of the buttons
Actual result: The function shortcuts don't work and instead the "%x" string is shown
Reproduced in: 2018.3.0b2, 2018.3.0b1
Not reproducible: 2018.3.0a11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected
Add comment