Search Issue Tracker
[VFX] Changing properties under VFXBasicSpawner Preset which were change...
When the properties under VFXBasicSpawner are changed and then its preset is created and again those values are changed in the Prese... Read more
Arrays elements in Inspector window is misplaced when using them under H...
How to reproduce: 1. Open attached project "case1265139.zip" and scene "SampleScene" 2. In the Hierarchy window select "ReproObject"... Read more
A Parser Failure error is thrown after importing a specific Animation fi...
How to reproduce: 1. Create a new Unity project 2. Import the user-supplied "SightsSuitablePointsFound.anim" file into the project 3... Read more
[Shader Graph] Multiple errors are thrown when Node is converted to Sub ...
When any Node is converted and replaced to Sub Graph then reloading the same "New Shader Sub Graph" causes the Editor to throw multi... Read more
Editor crashes on GenerateSharedVerticesIndexList when importing .3ds file
Reproduction steps: 1. Open the attached "case_1268563" project 2. Right-click on the "stgJC2_115.3ds" file in the Project window 3.... Read more
[Profile Analyzer] Threads are not loaded correctly in a pulled data whe...
How to reproduce: 1. Open the attached "ProfileAnalyzer" project 2. Open the Profiler (Window->Analysis->Profiler) 3. Load the attac... Read more
[HDRP] Cannot create required material because shader is null error is t...
Cannot create required material because shader is null error is thrown on updating HDRP package to 10.0.0-preview.27. from 8.1.0. S... Read more
[HDRP] Game view does not refresh after disabling Screen Space Global Il...
Foggy effect does not disappear from the Game view on disabling Screen Space Global Illumination in HDRP Default Settings. Steps t... Read more
[HDRP] Default Base Layer texture size reduces on changing docked Graphi...
Default Base Layer texture size reduces on increasing docked Graphics Compositor window size. Steps to repro: 1. Create a new HDRP ... Read more
[HDRP] ArgumentNullException error is thrown on saving HDRP Shader Graph...
ArgumentNullException error is thrown on saving HDRP Shader Graph after removing Graphic compositor assets. Steps to repro: 1. Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Compute shader error is thrown when connecting the Update Particle and Output Particle nodes and using Sample Water Surface
- DrawRendereresCustomPass OnPostProcess only draws within the original render area when Dynamic resolution is enabled and graphics API is set to DirectX12
- Prefab loses script-created references when overwritten by the same script
- WorldLightManager.Collect has poor performance when a large amount of GameObjects are present in the scene
- Thumbnail is loaded incorrectly when using HDRP shader with "Receive Decals" disabled