Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
2018.2
2018.2.3f1
Issue ID
1071087
Regression
Yes
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps:
1. Open the attached project.
2. Switch to an iOS platform.
3. Build and run it on an iOS device.
Actual behavior:
- After the splash screen animation finishes, observe that the camera's skybox is briefly shown. The canvas shows up only after a second.
Expected behavior:
- The canvas shows up instantly after the splash screen.
Reproduced with:
2018.3.0a9, 2018.2.4f1
iPhone 6 iOS 10.3.3, iPhone 7+ iOS 11.1.1, iPod Touch 6 iOS 10.2.1
Not reproducible with:
2018.1.9f1
or
Android (Google Pixel 2 XL)
or
macOS Standalone
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab's scripts are constantly reloaded when trying to enter multiple digits or characters into public fields on custom scripts consecutively
- [Linux] Progress modal window stays on top of every other window and cannot be moved
- Crash on mono_g_hash_table_find_slot when entering Play Mode
- [iOS] Crash when pressing "Done" on the keyboard layout
- Sprite Atlas remains loaded in memory after scene change or unloading assets
Add comment