Search Issue Tracker
Won't Fix
Votes
0
Found in
2018.2.2f1
Issue ID
1071528
Regression
No
[CustomEditor] MissingReferenceExceptions are thrown when building a player when a GameObject is selected in the Hierarchy
Repro steps:
1. Open attached project
2. Open scene "SampleScene"
3. Select the "Cube" GameObject in the Hierarchy
4. File -> Build Settings -> Build
5. Observe the Console
Expected: The build is completed successfully without any errors
Actual: On some versions, the build completes fully but on some, it doesn't and a few "MissingReferenceException" exceptions are thrown
Reproducible with: 2017.4.9f1, 2018.1.9f1, 2018.2.4f1, 2018.3.0a9
Notes:
- No exceptions are thrown if the Cube isn't selected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment