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Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer
Steps to reproduce: 1. Download Snapdragon Profiler (Installers attached) 2. Open User-supplied project ("SkinnedMeshRender.zip") 3.... Read more
[Addressables] Async loading addressable fails when using "Use Existing ...
Steps to reproduce: 1. Open and Play User-supplied project Expected: no errors in the Console Actual: "Unknown error in Async... Read more
[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...
How to reproduce: 1. Open the attached test1.zip project 2. Build for iOS and deploy the Xcode project to the device Actual: Terrai... Read more
[BuildReport] report in IPostProcessBuildWithReport provides incorrect i...
IPostProcessBuildWithReport allows users to retrieve information about a build after it's finished. However, much of this informatio... Read more
Two errors are thrown in the Console window when creating a new HDRP tem...
How to reproduce: 1. Create and open a new HDRP template project 2. Observe the Console window Expected result: no errors are throw... Read more
[Color Picker] Width of the border of the Alpha Value is not enclosed wi...
Steps to Repro: 1. Open new project 2. Create Assets > right-click > Create > Material 3. Click on New Material > Inspector > Albed... Read more
[Shuirken] NullReferenceException thrown on applying Curve Presets in th...
Selecting default presets in the "Curve Editor" window for "Direction" property of the "Particle System Force Field" object causes t... Read more
[IMGUI] IK Manager 2D (Script) component is not resetting on selecting R...
On resetting IK Manager 2D (Script) component, the properties are not getting set to the default value. refer attached video Steps ... Read more
[Lumin] IL2CPP converted C# DLLs are copied to the build file
How to reproduce: 1. Create a new project 2. Switch to Lumin platform (File->Build Settings) 3. Install Magic Leap XR Plugin package... Read more
[Shadergraph] Undoing "Convert to Subgraph" with multiple outputs result...
Reproduces on Master (c9682135ed) as well as every released version from 8.0.1 to 4.10.0 Repro steps: 1. Use a project with Univers... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Canvases with the same Order in Layer ignore Z position for render order when sharing parent Canvas
- ShaderGraph Material subasset loses texture reference when reimporting all assets while using a scripted importer
- Values changed on a prefab are not retained when entering Play Mode
- Shadow Caster 2D shadows partially disappear in specific spots when used with Composite Collider 2D in the Game view
- Hierarchy and Library parts in UI Builder are inaccessible when UI Builder window is resized and these elements no longer fit in the window