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Crash at GenericDynamicVBO::ReleaseChunkInternal when launching Unity wi...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Editor crashed when AnimatorOverrideController is replaced with a runti...
Steps to reproduce: 1. Download attached project and open "Pokédex Screen" scene 2. Enter play mode Results: Editor crashes when A... Read more
Sprite Packer does not repack Atlas when sprite meshes are changed with ...
To reproduce: 1. Download and open attached "repro913928.zip" project. 2. Enable Shaded Wireframe rendering mode in Scene view. 3. ... Read more
Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Crash at D3DKMTCloseAdapter when launching Unity with a GPU which has ol...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Renaming Animation Clip and creating another Animation Clip at once resu...
How to reproduce: 1. Open attached "BugRename" project and "Repro" scene 2. Click on "AK" Prefab and go to Inspector --> Animations... Read more
Selection.transforms, Selection.gameObjects and Selection.GetFiltered re...
How to reproduce: 1. Open the attached '915931.zip' project 2. Open the 'SampleScene' 3. Select all GameObjects in the Hierarchy 4. ... Read more
Crash at D3D11CreateDevice when launching Unity with a GPU which has old...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Crash at D3D11CreateDeviceAndSwapChain when launching Unity with a GPU w...
Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more
Development builds create output_log.txt file even when 'Use Player Log'...
To reproduce: 1. Open a new Unity project 2. File --> Build Settings 3. Choose Windows Standalone build 4. Tick "Development Build" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
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- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator