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Fixed in 4.1.0-preview

Fixed in 4.2.0



Found in [Package]


Issue ID




[LWRP] Realtime directional light shadow maps exhibit artifacts

Package: SRP Lightweight Template


Steps to reproduce:

1. Download the attached project and open the SampleScene
2. Begin moving the camera around in the scene viewport
3. Notice that the realtime shadows exhibit shadow map artificats


- Only affects realtime directional light shadows
- Issue is especially prevalent on meshes with a large surface area
- The issue has been mitigated to some degree in LWRP 3.3.0 but shadow acne is still visible
- Switching to Hard Shadows and tweaking bias settings can improve the results
- Does not reproduce in the built-in render pipeline

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