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Crashes on CreateGridLayout while opening a scene with Terrain component...
To reproduce: 1. Create new project. 2. Copy in and Open attached scene. 3. Editor crashes. Reproduced on Unity 2018.3.0a9 The sc... Read more
Some graphical corruption appears in the editor when a very long public ...
Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Select "GameObject" in the Hierarchy 4. Observe the "New Behavi... Read more
[.NET 4.x] A script can't be loaded when a class derived from MonoBehavi...
Repro steps: 1. Open QA attached project "repro_1072512" 2. Open scene "0" 3. Select "GameObject" in the Hierarchy 4. Observe the In... Read more
Crash on LightmapSettingsManager::CheckSettingsConsistency when reloadi...
How to reproduce: 1. Open the attached "TestFor1072016.zip" project's SampleScene 2. Play the Scene 3. Press "Reload Scenes" button ... Read more
Strings are not fully read when "\0" null character is used
How to reproduce: 1. Open the attached "TestFor1072468.zip" 2. Run the SampleScene 3. Observe the string length and its contents pri... Read more
[IL2CPP] "Unity extensions are not yet initialized" errors are thrown wh...
How to reproduce: 1. Open the attached project 2. In the Build settings window, switch the target platform to "Universal Windows Pla... Read more
Crash in CalculateSurfaceArea after opening the project with certain mesh
Steps to repro: 1. Open attached project. Expected result: Project opens without crashes. Actual result: Editor crashes. Regressio... Read more
[iOS] Unknown Error using Unitywebrequest to download a file if it finis...
Reproduction steps: 1. Open the attached project. 2. Build and run it on an iOS device. 3. Minimize the application before download ... Read more
Standalone player crashes in CollectAndProduceGameObject on launch
To reproduce: 1. Open the attached project (link in the edit) 2. Build and run the project for PC Standalone Expected: the game do... Read more
Ampersand in the Project name prevents the C# Project Files from being g...
To reproduce: 1. Create and open a project with a "&" symbol in its name 2. Create a new C# script and open it -- Error occurs info... Read more
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