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SerializedProperty.arrayElementType on non-empty array of managed refere...
Given a [SerializeReference] array that is not empty, trying to query .arrayElementType of SerializedProperty that corresponds to th... Read more
Editor crashes while assigning prefab variant to a reference on its base
Steps: 1. Open attached project 2. Assign Variant to the reference in the Base ==> Editor crashes Read more
Lightmap produced using a Progressive GPU lightmapper is darker compared...
How to reproduce: 1. Open the attached project named "Case_1222644" 2. Open the "intro_ext" Scene 3. In the Lighting window select t... Read more
CustomRenderTexture renders black
Repro steps: 1. Open QA attached project “repro_1222122” 2. Build and Run Actual: The quad is black Reproducible with: 2019.2.0a... Read more
Rendering is not synchronized when V Sync Count option in Quality Settin...
How to reproduce: 1. Create a new project 3. Open the Project Settings 4. Select the Quality module in the Project Settings window 5... Read more
Rect tool behaves incorrectly when used on object that are massively scaled
Steps to reproduce: 1. Create a new Project 2. Create a cube with 10k scale on all axis 3. Try to use the rect tool on it. Expected... Read more
Console does not react on double-click on compilation error from local o...
Steps: 1. Create a new project or load attached one 2. Introduce compilation error to the one of the embedded packages (e.e. Rider C... Read more
Parse error is thrown when serialized asset with properties named guid i...
How to reproduce: 1. Create a new project 2. Import ("curly.asset") to a project 3. Open Console window Expected result: No error ... Read more
[Editor] UI Canvas with Screen Space-Camera doesn't render properly
UI Canvas with Screen Space-Camera doesn't render properly when multiple Game views are present Repro steps: 1. Open attached proje... Read more
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps: 1. Open sample... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window