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Native Collection disposal error is thrown when toggling Analytics on an...
Steps to reproduce:1. Create a new project2. Enable Analytics in Window->General->Services3. Toggle Analytics Off and On quick... Read more
[iOS] External monitor displays black screen after reconnecting or the a...
Reproduction steps:1. Open project in "Test.zip"2. Build and install the application to an iOS device3. Shut down the application on... Read more
[URP][XR] Stencil overrides cause object not being rendered on one of th...
How to reproduce:1. Open user's project "URPStencils.zip"2. Open "StencilBasics" Scene in Assets -> Shaders -> StencilBasics3.... Read more
[GPU PLM] clUnloadPlatformCompiler returns CL_OUT_OF_HOST_MEMORY on Inte...
Machine is a Dell XPS 13 7390 2-in-1 with Intel i7-1065G7 and 16 GB of RAMNewest Intel GPU drivers from 4th of November 2020 still s... Read more
Stack Overflow Error is thrown when attempting to Build a project
How to reproduce:1. Open the attached project named "Case_1288883"2. Build the project3. Observe the Console Window Expected result:... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce:1. Open the user's attached project("BugReportReorderableList.zip")2. Open "BrokenEditorWindow.cs"3. Notice GUILayo... Read more
[VCS] Precheckoutcallback throws an exception on project startup
Reproduction steps:0. Use one of the Unity versions marked as Reproducible with1. Connect attached project "pre_checkout_callback_ex... Read more
ShaderUtil.CreateShader with invalid source causes Shader interactions t...
How to reproduce:1. Open the user's attached "New Unity Project (11).zip" project2. Go to Testing -> Create Shader3. Right-click ... Read more
[FBX Exporter] Reset functionality is not working for the "Fbx Export Se...
Unable to reset the "Fbx Export Settings" properties under Project Settings, refer to the attached video Steps to repro:1. Create a ... Read more
[Mobile] Resources.Load performance regression when (LZ4/LZ4HC) Compress...
How to reproduce:1. Open the attached "resources-load-slow.zip" Project2. Build it on the trunk and run It on an android device3. No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Hub Window is closed when closing Unity AI Window via the OS Window Close Button on Windows
- Artifacts are rendered in UITK when using Font Assets and using negative outlines