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Fixed in 2017.2.0f3

Fixed in 5.6.X, 2017.1.X



Found in


Issue ID




[WSA] System.ExecutionEngineException is thrown when running the WSA build

Steps to reproduce:
1. Open the attached project(
2. Open the Assets/PATWO/Scenes/OilBadlans.unity scene
3. Switch platform to Windows Store
4. Build for WSA Universal 10 SDK, Build type - XAML, Target device - Any device
5. Open Visual Studio solution
6. Deploy on local machine (Debug)
7. Observe the System.ExecutionEngineException

Expected result: Unity should not throw the exception
Actual result: Unity throws the exception

Unable to test with 5.4

Reproduced with: 5.5.0p4, 5.5.3p3, 5.6.1f1, 2017.1.0b5

Fixed in: 2017.2.0a3
Backported to: 5.6.1p4, 2017.1.0b10.

Comments (1)

  1. ModernAlchemist

    May 24, 2018 14:44

    Hi, I am having the same issue with Unity 2017.4.4f1 (64-bit):
    An unhandled exception of type 'System.ExecutionEngineException' occurred in
    Anybody have a clue what is causing this? Seems to happen random after x seconds.

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