Search Issue Tracker
Won't Fix
Votes
0
Found in
5.5.1f1
Issue ID
899213
Regression
No
ISerializationCallbackReceiver example
The example sritp on this page: https://docs.unity3d.com/2017.1/Documentation/ScriptReference/ISerializationCallbackReceiver.html
https://docs.unity3d.com/ScriptReference/ISerializationCallbackReceiver.html
should be changed
from:
public List<int> _keys = new List<int> { 3, 4, 5 };
public List<string> _values = new List<string> { "I", "Love", "Unity" };
//Unity doesn't know how to serialize a Dictionary
public Dictionary<int, string> _myDictionary = new Dictionary<int, string>();
to:
public List<int> _keys = new List<int>();
public List<string> _values = new List<string>();
//Unity doesn't know how to serialize a Dictionary
public Dictionary<int, string> _myDictionary = new Dictionary<int, string>{ { 3, "I" }, { 4, "Love" }, { 5, "Unity" } };
-
RenatoMalota
Dec 07, 2021 21:17
It takes only 3 simple steps to find the best personal writer. Create an order specifying your topic, word count, deadline, etc. Give detailed paper instructions. All subject-relevant writers get notified about your order. Available writers submit their proposals. Review proposals from top paper writers and select your personal essay helper. I have such HTTPS://en.samedayessay.com/ service and I want to recommend it for you.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note:
Resolving and Closing ("won't fix") as part of the big docs bug amnesty (Jan 2018). Due to limited resources we are drawing a line under these older bugs and we are now focusing our work on the newer incoming bugs from the docs web site feedback system.