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Crash in AnimationClipPlayable::ProcessAnimationTargetMatchPass when dra...
Reproduction Steps: 1. Import attached project. 2. In Project, select "BlankClip". 3. Drag "BoxUnityChan" into the preview window in... Read more
NullReferenceException is thrown when trying to record a key in the Time...
To reproduce: 1. Open the project, attached by user (New Unity Project 32.zip) 2. Open Timeline 3. Select "GameObject" in the hiera... Read more
"Assertion failed: Invalid AABB aabb" spams the console when particle ef...
Regression from at least Version 5.6.1f1 (2860b30f0b54) Mon, 08 May 2017 11:39:22 GMT Branch: 5.6/release Steps: 1. Open attached p... Read more
[Sprite] Editor crashes when setting Mask Iteraction field
Steps to reproduce: 1. Open attached project 2. Open scene "test" 3. In hierarchy, select New Sprite Mask > New Sprite 4. Change va... Read more
[VideoPlayer] VP8 videos stop looping after looping it for three times o...
How to reporduce: 1. Open the attached project 2. Build and run Render Texture scene 3. Play video and let it loop Result: after loo... Read more
[SpriteMask] Created sprite mask isn't automatically selected in hierarchy
Steps to reproduce: 1. Create new project 2. Right click in hierarchy view and click 2D -> Sprite Mask 3. Notice that created sprit... Read more
[2D] [Sprite Mask] Material is created when dragging a sprite into the I...
[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask Steps to Repro: 1. create ... Read more
Aniso Level on Texture stuck on 16. Any attempt to apply changes to it f...
Steps to reproduce: 1. Open user attached project 2. Navigate to the only texture asset 3. In the inspector, try to set the Aniso le... Read more
Timeline does not update properly when selecting different objects with ...
To reproduce: 1. Open the attached project (timelineBug.zip) 2. Open "test' scene if not open 3. Make sure Timeline tab is open 4. ... Read more
Crash after reverting and then deleting prefab instance
Steps to reproduce: 1. Open attached project 2. Ope scene 'test' 3. Expand 'New Sprite Mask' gameobject and unparent 'comma' object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow