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Fixed in Unity 2017.2

Votes

0

Found in

5.6.0p4

Issue ID

909148

Regression

Yes

Tiled GPU perf. warning: RenderTexture color surface was not cleared/discarded doing Graphics.Blit on emulated graphics

Graphics - General

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Priority: 2Necessary for shipping a final release

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Severity: 3Workaround is possible

Tiled GPU perf. warning: RenderTexture color surface was not cleared/discarded doing Camera.Render/Drawing/post_test.OnPostRender Graphics.Blit with graphics emulation of OpenGL ES3.0 or ES2.0

How to reproduce:
1. Open project attached by the user
2. Notice the warning in the console

Notes: Happens on Android platform with Graphics Emulation of OpenGL ES 3.0 or ES 2.0

Reproduced on: 5.6.0p4, 5.6.1f1, 2017.1.0b5, 2017.2.0a1
Not reproduced on: 5.5.3p3, 5.6.0f3, 5.6.0p3
Regression introduced in: 5.6.0p4

Verified with: 2017.3.0a2.

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