Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0b3
2018.2.0b11
Issue ID
1062117
Regression
Yes
Change in avatar mask not reflected in timeline preview mode
Steps To Reproduce:
1. Open the attached project.
2. Select the "New Avatar Mask" in the project window.
3. Select humanoid in the inspector and select the left hand to activate it.
4. Hit play in timeline
Observed Result: The hand up animation doesn't play, instead the normal running animation plays.
Actual Result: The hand up animation should play.
Reproducible On: 2018.3.0a5, 2018.2.0b3
Not Reproducible On: 2018.2.0b2
Environment
Occurs On Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger's Hierarchy is not navigable when connecting it to the project built with the Volumetric Fog
- The number of SetPass Calls is increasing when attaching the Frame Debugger to the Player
- Scrollbar briefly appears in the Package Manager during installation process even when the package list is too short to require scrolling
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
Add comment