Search Issue Tracker
[WebGL] Loading large Prefab from Resources folder takes a lot of time
Reproduction steps: 1. Open the attached "Load" project. 2. Build and run the "MainScene" for WebGL. 3. Click space. 4. Notice the p... Read more
Disabling and re-enabling parent Canvas results in child Canvas Rect Tra...
How to reproduce: 1. Open the attached "RectTransformsBug" project and open "Primary" scene 2. Enter playmode 3. Press "Press Me" bu... Read more
When Camera.targetTexture=null in the script on at least two Cameras, Ca...
Reproduction steps: 1. Open the attached project; 3. Open the scene "main"; 3. Enter Play mode; 4. Press "Space" key; Actual resul... Read more
Camera not rendering HDR when having a ARGB32 render texture set
Reproduction steps: 1. Open the attached project. 2. Open the "asdf" scene. 3. Play the scene. 4. Open Frame Debugger (Window > Fram... Read more
If the NavMesh Link Start/End point is changed at runtime the Agent jump...
How to reproduce: 1. Open attached project 2. Open scene LinkEndsTest.unity 3. Play the scene 4. In the Game View, click on the pla... Read more
Shader_feature will always be toggled off in build when UsePass is used
Steps to reproduce: 1. Open attached project 2. Build for standalone/iOS/android -The shader is not applied to the left cube in the ... Read more
[VR]Unity crashes with AnimationCurveTpl<float>::IsValid
Unity crashes with Glow VR plugin. Steps to reproduce: 1. Create a New project 2. Import Glow VR plugin 3. Player settings > Other... Read more
Progressive Lightmapper - extremely high RAM usage, memory is not released
Steps to reproduce: 1. Open attached project 2. Go to lighting -> scene 3. Make sure that stationary lighting is set to progressive ... Read more
[Android] Keyboard is not capitalized when using Input Field with Conten...
To reproduce: 1.Download and open "repro898205.7z" project. 2.Build and run project on a device. 3.Tap on the input field and notic... Read more
Dropdown box isn't drawn when disabled and renabled
To reproduce: 1. Open Unity 2. Open attached project 3. Open "DropdownTest" scene 4. Press "Play" 5. Click the "Button" 6. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Joint Physics result in unexpected behaviors when used for articulated vehicles like buses or trucks
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts which worked with TMP Font Asset Creator