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0
votes
By Design

[WebGL] Loading large Prefab from Resources folder takes a lot of time

WebGL

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Apr 03, 2017

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Version/s: 5.5.1p1

Reproduction steps: 1. Open the attached "Load" project. 2. Build and run the "MainScene" for WebGL. 3. Click space. 4. Notice the p... Read more

1
votes
Fixed

Disabling and re-enabling parent Canvas results in child Canvas Rect Tra...

uGUI

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Apr 04, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open the attached "RectTransformsBug" project and open "Primary" scene 2. Enter playmode 3. Press "Press Me" bu... Read more

0
votes
Fixed

When Camera.targetTexture=null in the script on at least two Cameras, Ca...

Camera

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Apr 05, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project; 3. Open the scene "main"; 3. Enter Play mode; 4. Press "Space" key; Actual resul... Read more

0
votes
Fixed

Camera not rendering HDR when having a ARGB32 render texture set

Graphics - General

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Apr 04, 2017

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Version/s: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Open the "asdf" scene. 3. Play the scene. 4. Open Frame Debugger (Window > Fram... Read more

0
votes
Won't Fix

If the NavMesh Link Start/End point is changed at runtime the Agent jump...

AI Navigation

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Apr 05, 2017

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Version/s: 5.6.0f3

How to reproduce: 1. Open attached project 2. Open scene LinkEndsTest.unity 3. Play the scene 4. In the Game View, click on the pla... Read more

0
votes
Fixed

Shader_feature will always be toggled off in build when UsePass is used

Shaders

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Mar 19, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open attached project 2. Build for standalone/iOS/android -The shader is not applied to the left cube in the ... Read more

0
votes
Fixed

[VR]Unity crashes with AnimationCurveTpl<float>::IsValid

VR

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Mar 23, 2017

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Version/s: 5.5.1f1

Unity crashes with Glow VR plugin. Steps to reproduce: 1. Create a New project 2. Import Glow VR plugin 3. Player settings > Other... Read more

1
votes
Duplicate

Progressive Lightmapper - extremely high RAM usage, memory is not released

Progressive Lightmapper

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Apr 02, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Go to lighting -> scene 3. Make sure that stationary lighting is set to progressive ... Read more

0
votes
Fixed

[Android] Keyboard is not capitalized when using Input Field with Conten...

Android

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1.Download and open "repro898205.7z" project. 2.Build and run project on a device. 3.Tap on the input field and notic... Read more

3
votes
Fixed

Dropdown box isn't drawn when disabled and renabled

uGUI

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Apr 04, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open Unity 2. Open attached project 3. Open "DropdownTest" scene 4. Press "Play" 5. Click the "Button" 6. Select ... Read more

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