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[UDP] User remains blocked from entering UDP settings after enabling Clo...
[UDP] User remains blocked from entering UDP settings after enabling Cloud Services After installing the Universal Distribution Port... Read more
[UDP] IAP Product fields are not validated for length and large amounts ...
[UDP] IAP Product fields are not validated for length and large amounts of data will crash UDP Server After installing the Universal... Read more
EditorGUILayout Foldout Header Group does not respect EditorGUI.indentLe...
How to reproduce:1. Open user-submitted project (BugReports6)2. Open the window Bug Reports > Indenting Broken3. See the second f... Read more
[Unity Physics] Object's mass is ignored when using ApplyImpulse
How to reproduce:1. Open the "ComponentExtensions.cs" script (in $ \Library\PackageCache\com.unity.physics@0.1.0-preview\Unity.Physi... Read more
2D Animation package version 3.0.0 yields installation errors
When installing 2D Animation package version 3.0.0, the Editor yields these Errors:Library/PackageCache/com.unity.2d.common@2.0.0/Ru... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce:1) Create a new project2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ca... Read more
[LWRP] Unlit image is created in a Sprite Texture when LWRP default spri...
Steps to reproduce:1. Open QA attached project "case_1168255-TheGameRoom.zip"2. Open the scene3. Notice there is a mirrored duplicat... Read more
[UDP] Installing UDP package into project with Asset Store version of UD...
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Uni... Read more
Mesh normals are getting corrupted while editing blend shapes if Blend S...
To reproduce:1. Open user attached project "TesBorrame.zip"2. Open "BlendShapes Bug.unity" scene3. In the hierarchy select Default &... Read more
[Linux] NullReferenceException when trying to enable Linux x86_x64 throu...
How to reproduce:1. Open the attached project 'unity.zip'2. Select BurtCommon.dll in the Project window, make sure the Inspector tab... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds