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Animator keeps StateMachine state when disabling GameObject
Animator keeps StateMachine state when disabling GameObject, when it should reset the controller. repro: -disable, then re-enable G... Read more
WebGL build does not comply with Input.simulateMouseWithTouches on mobile
When you make UI that reacts to mouse events on WebGL, it does not work with touch events on mobile Read more
[Hierarchy] animation is slower and less responsive on high editor load
Reproduction steps (Compare between Unity 5.5 and 5.6(GIFs attached)): 1. Open the attached "Hierarchy" project. 2. Open and play th... Read more
Error message "Application has been suspended, all multiplayer features ...
Reproduction steps: 1. Open project attached(NetworkingTest.zip) 2. Open scene "MainScene" from Assets folder. 3. Attach Microsoft V... Read more
NetworkServerSimple gets connected but does not call any of its functions
Reproduction steps: 1. Open project attached(NetworkingTest.zip) 2. Open scene "MainScene" 3. Press play and test Network Server and... Read more
"Sign into your Unity account" window is displayed every time when launc...
How to reproduce: 1. Open Unity, if you haven't signed out yet, make sure to do that 2. Press "Work offline" with "Remember my choic... Read more
VR usage freezes the editor if a cloth component is attached to the scene
Steps to reproduce: 1. Open attached project 2. Select CurtainLeft/CurtainRight and enable cloth component 3. Play the scene 4. Obse... Read more
[WSA] Can not switch to 'Windows Store' platform when Windows 10 SDK UAP...
Steps to reproduce: 1. Go to the C:\Program Files (x86)\Windows Kits\10\Platforms folder 2. Rename the UAP folder to something else,... Read more
Toggle Group not letting one Toggle to become untoggled via scripting
To reproduce: 1. Open attached project. 2. Open test scene if not already open. 3. In Play mode, press on Achievements tab. 4. Pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Searching in Hierarchy causes unwanted component calls