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Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
For all Standalones player window always show graphics apis for Windows
Changing platform in Standalone build doesn't show platforms graphical device APIs list, it always shows windows graphical APIs. 1.... Read more
WebGL documentation issues
Typos in http://docs.unity3d.com/Manual/webgl-building.html -" and open it in your default brower" should be "default browser" -"Whe... Read more
WebGL build crashes when clicking an object that has IPointerDownHandler...
Reproduction steps: 1. Open attached project "PointingInJS" 2. Build scene "Test" for WebGL 3. Open the built game and click the but... Read more
MoveRotation does not pay attention to rotational DoF lock
To reproduce the bug follow the steps 1. Open "Generally" project 2. Open "FreezeRotationTest" scene 3. Run Scene 4. Drive and crash... Read more
[CapsuleCollider] Capsule collider falls through the plane when moving a...
Steps to reproduce: 1. Open the attached project 2. Open and play 'scene0' scene 3. Using A or D key move the capsule along X axis ... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project 2. Open 'TessellationSample' scene 3. Change one of the spheres shader to Toon/Lit Out... Read more
EditorBuildSettings class is not documented
The EditorBuildSettings class is not documented Read more
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