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[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...
To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip"). 2. Remove 'Example Audio Filter' from Mai... Read more
[AssetBundles/Shaders] With "Optimize Mesh Data" enabled, vertex colors...
Steps to reproduce this issue: 1. Open the attached project 2. Open 'Main' scene -The scene has mesh with vertex colors which is bu... Read more
[FBX] FBX files are rescaled incorrectly when dragged on to the scene
Steps to reproduce: 1. Create a new Unity project 2. Import all the models attached to this report 3. Drag the '1meter_Cube.obj' an... Read more
Vector2 is missing useful members in comparison with Vector3
Vector2 is missing useful members in comparison with Vector3 Since implementation of 2D support in Unity, Vector2 class has not rec... Read more
editor crash exiting play mode
-e: see title -repro --get 5.1a5 and create new project --start play mode on empty default scene --stop play mode --NOTICE editor c... Read more
SketchUpImporterTestsTests failures
to reproduce locally: 1. remove KnownFailure from test 2. staying in repo root type following command .\test -suite=integration -tes... Read more
Calling WebCamTexture.Stop() after GetPixels() leads to memory corruptio...
The issue is that WebCamTexture.Stop() frees internal memory buffer used by GetPixels(), but doesn't mark it as deleted. So subseque... Read more
The new Connect window still has some place holder text in it
http://i.imgur.com/NR0ELCf.png and http://i.imgur.com/IbeZqBp.png Read more
Text in Connect window is too small and very hard to read
See ElvisAlistar text in Organisation: http://i.imgur.com/dvlwEQ7.png Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor is stuck in an infinite reimport loop when a specific project is reloaded
- Editor gets stuck on the "Reloading Domain" window when the Play Mode is entered and exited a few times in a short period
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases