Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
Issue ID
1047087
Regression
Yes
Failed reading errors with hashID.ghd while baking
Progressive CPU Lightmapper is affected after the introduction of recent changes related to RadeonRays. "Failed reading from: hashID.ghd" errors appear in the console log now
Steps for reproduction:
1) Open scene `s2`
2) Start baking
3) Observe errors in the console
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FocusController has unprocessed focus events.” warnings are thrown after adding iOS, tvOS or visionOS Build Profiles
- Holes and different colors appear on default Tree Materials after applying them to the Tree GameObject and undoing changes
- Error indicating that the Text Asset Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
- Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
- Error indicating that the Package Manifest Importer hasn't been disposed properly is logged when switching Importer Type in a Focused Inspector
altankosar
Jul 15, 2019 12:03
Yes all scenes have it in 2019vs
krides
Apr 18, 2019 08:14
This is back in 2019.1.0f2