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[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...
How to reproduce: 1. Open the user-supplied project 2. Build the "SampleScene" Scene for iOS 3. Observe the gradient on the moving b... Read more
[Animation] 'Property window' remains stay open after closing the Animat...
After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more
[Shadergraph]Redirect node plugged into custom function node generates e...
Reproduces on latest master (f69c63c668) Repro steps: 1. Create a new Unlit shader 2. Create a custom function node, with an input... Read more
Canvas is rendered on top of other GameObjects in every viewing angle in...
How to reproduce: 1. Open the project "case_1235078-World_Space" 2. Open the scene "SampleScene" 3. Modify the viewing angle in the ... Read more
[Cinemachine] CameraBrain.VcamActivatedEvent type needs IntelliSense com...
Reproduction steps: 1. Open the attached project ("case_1232337-CinemaMachineComments.zip") 2. Open the "NewBehaviourScript.cs" scri... Read more
New variable field set to default when importing Serialized ScriptableOb...
Reproduction steps: 1. Open attached project "ScriptableBug.zip" 2. In Project folder, copy the contents of "\NEW" into "\Assets" 3.... Read more
[Addressables] Content update workflow does not update previous builds
How to reproduce: 1. Open the user-supplied project "BugDone.7z" 2. Open the Addressables Groups window (Window > Asset Management >... Read more
[URP] GameObject Shader is invisible in Scene/Game View until Shader Pro...
Reproduction steps: 1. Create a new URP project 2. Import the provided custom package "UrpTree.unitypackage" 3. In the Project windo... Read more
[Shadows] Shadows don't appear in the built Player with a specific proje...
How to reproduce: 1. Open the uploaded project's "case_1229758-Project.zip" Scene labeled "MainScene" 2. Enter the Play Mode 3. Obse... Read more
[OpenGL] Crash on BufferManagerGLES::AcquireBuffer when in Play Mode
Reproduction steps: 1. Open project "1230566" from the Google Drive link and open Level04_************* 2. Enter Play Mode 3. Wait f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering locks up when not looking at a transparent material on Meta Quest 2
- Volumetrics break when using a Custom Pass to create a Thickness Buffer for Alpha Clipping
- All tests are run instead of only the failed ones when the "Rerun Failed" button is pressed
- GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
- [Android] Gfx.WaitForGfxCommandsFromMainThread high performance usage and inconsistency when built Player scene has Canvas GameObject on a specific Project