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0
votes
Fixed

[iOS] No fallback for Light Probe Proxy Volume for devices which do not ...

Mobile Graphics

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Apr 09, 2020

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Version/s: 2017.4, 2019.3.3f1, 2020.2

How to reproduce: 1. Open the user-supplied project 2. Build the "SampleScene" Scene for iOS 3. Observe the gradient on the moving b... Read more

0
votes
Fixed

[Animation] 'Property window' remains stay open after closing the Animat...

MacOS

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Apr 09, 2020

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Version/s: 2020.1.0a23, 2020.1.0b5

After creating new Animation then during adding a Property, 'Property window' remains to stay open, on closing the Animation window.... Read more

0
votes
Fixed

[Shadergraph]Redirect node plugged into custom function node generates e...

Package: Shader Graph

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Apr 09, 2020

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Version/s: Master (commit f69c63c668 )

Reproduces on latest master (f69c63c668) Repro steps: 1. Create a new Unlit shader 2. Create a custom function node, with an input... Read more

0
votes
Fixed

Canvas is rendered on top of other GameObjects in every viewing angle in...

uGUI

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Apr 08, 2020

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Version/s: 2017.4.37f1, 2018.4.16f1, 2019.3.0f4, 2019.3.0f6, 2020.1.0a17, 2020.2

How to reproduce: 1. Open the project "case_1235078-World_Space" 2. Open the scene "SampleScene" 3. Modify the viewing angle in the ... Read more

0
votes
Fixed

[Cinemachine] CameraBrain.VcamActivatedEvent type needs IntelliSense com...

Package: Cinemachine

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Mar 31, 2020

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Version/s: 2.6.0-preview.2

Reproduction steps: 1. Open the attached project ("case_1232337-CinemaMachineComments.zip") 2. Open the "NewBehaviourScript.cs" scri... Read more

3
votes
Duplicate

New variable field set to default when importing Serialized ScriptableOb...

Serialization

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Apr 08, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

Reproduction steps: 1. Open attached project "ScriptableBug.zip" 2. In Project folder, copy the contents of "\NEW" into "\Assets" 3.... Read more

0
votes
By Design

[Addressables] Content update workflow does not update previous builds

Package: Build Pipeline - Addressables

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Apr 10, 2020

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Version/s: 1.7.4

How to reproduce: 1. Open the user-supplied project "BugDone.7z" 2. Open the Addressables Groups window (Window > Asset Management >... Read more

0
votes
By Design

[URP] GameObject Shader is invisible in Scene/Game View until Shader Pro...

Package: Scriptable Render Pipeline Universal

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Mar 20, 2020

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Version/s: 4.10.0 - prievew

Reproduction steps: 1. Create a new URP project 2. Import the provided custom package "UrpTree.unitypackage" 3. In the Project windo... Read more

3
votes
By Design

[Shadows] Shadows don't appear in the built Player with a specific proje...

Shader System

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Mar 22, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce: 1. Open the uploaded project's "case_1229758-Project.zip" Scene labeled "MainScene" 2. Enter the Play Mode 3. Obse... Read more

1
votes
Fixed

[OpenGL] Crash on BufferManagerGLES::AcquireBuffer when in Play Mode

OpenGL

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Mar 25, 2020

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Version/s: 2018.4, 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps: 1. Open project "1230566" from the Google Drive link and open Level04_************* 2. Enter Play Mode 3. Wait f... Read more

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