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Show in Import Activity Window doesn't select asset if the parent folder...
How can we reproduce it1 Create new URP project (or HDRP)2 In ProjectBrowser select Materials folder and rename it to e.g. "1"3 Open... Read more
[Android][URP] "_CameraDepthTexture" isn't present in Player when "Depth...
How to reproduce:1. Open the user's attached "testDebugURP" project2. Build and Run the "SampleScene" Scene on an Android device Exp... Read more
Material Preview Icons shouldn't use the same lighting as the scene when...
How to reproduce:1. Open the attached "repro 1234427" project2. Open the "3D Template" Scene from Assets folder3. Select the Two Col... Read more
[WebGL] Unity canvas containing WebGL player unable to gain focus when c...
Reproduction steps:1. Open and run the reproduction project (to be attached in comments).2. Build and run, targeting WebGL.3. Try cl... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more
[Accelerator] Editor freezes during asynchronous upload "On demand sched...
Reproduction steps:1. Pull the GitHub repo provided in the initial report2. Open the Unity project (it will be connected to an Accel... Read more
Excesive GPU memory usage when resizing a window via dragging
How to reproduce:1. Open the attached "Klondike.zip" project2. Build and run on UWP3. Choose any corner of the build window -> dr... Read more
[XR] ScreenSpace Overlay Canvas is rendered to HMD when XRSettings.showD...
Reproduction steps:1. Open the user's attached "XR Plugin UI Bug.zip" project2. Load SampleScene3. Enter Play mode4. Observe the vie... Read more
[Shuriken] Renderer became disable in the Preset of the Particle System ...
Renderer became disable in the Preset of the Particle System which leads pink shaders in the Scene Steps to Reproduce: 1. Create a n... Read more
Crash when changing large asset's Mesh Compression
Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog