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Fixed in Unity 2017.1



Found in


Issue ID




Crash in scripting_produce_method_from_backend when creating a new Scene from a static function with DidReloadScripts attribute

Asset and Scene Management



Priority: 2Necessary for shipping a final release


Severity: 1Crash, freeze, data loss, work stops

Reproduction Steps:
1. Import attached project.
2. Right-click on "CrashRepro.cs" in Assets.
3. Select "Reimport".

Result: Editor crashes.

Reproducible with: 5.5.2p3, 5.6.0f1, 2017.1.0a3

Note #1: With 5.6 and 2017.1 versions, Unity crashes instantly, without even opening the project.

Note #2: Possibly related to case 867683. However, that case has been listed as fixed and is no longer reproducible with 5.6 and 2017.1.

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