Search Issue Tracker
Fixed in 2017.1.X
Votes
1
Found in
5.6.0b11
Issue ID
891534
Regression
No
[GoogleVR]Starting play mode crashes editor
Steps to reproduce:
1. Open attached project
2. Open "tunnel-nate" scene
3. Press play
-Crash
Note: If the editor didn't crash, exit play mode and enter it again, repeat until it crashes.
Results: Entering play mode in the GVR project crashes unity.
Reproduced on: 5.6.0b11, 2017.1.a2
Could not test it on 5.5.2p2 due to errors in console.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname
Add comment