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Fixed in 2022.2.X
Fixed in 2019.4.X, 2020.3.X, 2021.3.X, 2022.1.X
Duplicate in 2021.3.X
Votes
1
Found in
2019.4
2019.4.6f1
2020.3
2021.1
2021.2
Issue ID
1328727
Regression
No
Unidirectional NavMeshLink results in NavMeshAgents pathing incorrectly
Reproduction steps:
1. Open project 'case_1328727-navmesh-link-breaks-pathing (1)'
2. Open 'SampleScene' in Assets\Scenes
3. Play Scene
4. Click on the middle of the platform on top in Game view
Expected result: Character can path correctly with NavMeshLink
Actual result: Character can't path correctly with NavMeshLink
Reproducible with: 0.1.0-preview.2 (2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a15)
Could not test with: 2018.4.33f1 (could not compile scripts)
Notes:
• This issue doesn't occur when you disable the NavMesh Link
• This issue doesn't occur when NavMeshLink is set to Bidirectional
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Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0a10
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.1f1
Resolution Note (fix version 2021.3):
Fixed in: 2021.3.2f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.34f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.40f1