Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2020.3.X, 2021.1.X
Votes
1
Found in
2020.3.5f1
Issue ID
1332708
Regression
No
GarbageCollectAssets is triggered frequently when higher frame counts are set
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][Vulcan] "UNITY_DISPLAY_ORIENTATION_PRETRANSFORM" is always 0 when the render pipeline is URP
- Editor loads for a long time when doing an Undo action in a large Shader Graph
- Memory leak when building AssetBundles
- [Asset Bundle] AudioSource output field not staying connected correctly when loaded from Asset Bundle
- [Android] Duolashock4 controller is not detected after disconnecting and reconnecting controller while the Player is running in the background
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.14f1