Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.2.1p2
Issue ID
1026981
Regression
No
[Android][VR] Virtual Reality Splash screen doesn't show up when using certain size textures
Steps to reproduce:
1. Open user attached project
2. Go to Player Settings
3. In Splash Image dropdown add OculusLogo.png(1637x1640) to "Virtual Reality Splash Screen"
4. Build & Run on VR supported device
5. Notice a black area instead of splash screen
Expected result: certain size images should be displayed on VR supported device
Reproduced in: 2018.2.0a9, 2018.1.0f1, 2017.4.1f1, 2017.3.2f1, 2017.2.2p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Importer Checkbox Label Truncated in UI (2D Template)
- Light theme icon is missing for Volume Component in the Inspector window
- Volume Profile effects are still showing and active in Game View when the Volume Profile is reset
- Shader Graph Tab Lacks Right Margin for Long Titles
- 2DLight component only renders when ShadowCaster2D components are within range in WebGL builds
Add comment