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[Improved prefabs] Error messages are spammed when editing prefab with m...
Steps to reproduce: 1. Download 1087617_repro.zip 2. Open Cobe prefab 3. Edit prefab (e.g. disable component) Expected results: One... Read more
[Android] [LWRP] A huge hiccup on Shader Parse once the scene is running
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more
Audio is playing even when there is no Audio Listener in the scene.
Audio Clip is being played even when there is no Audio Listener component in the scene. Steps to reproduce: 1. Create a new project... Read more
[LWRP] Cascade shadows + Soft shadows gives a shadow blob in the scene
Steps to reproduce: 1) Download attached project and open in Unity 2) Go to Scene view and zoom in and out camera's view Note: A sh... Read more
"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...
Reproduction steps: 1. Open "case_869374-case_868912-New_Unity_Project132.zip" project 2. Enter Play Mode Expected Result: Play mo... Read more
Editor crashes with GC_win32_get_mem when Serializable object has a refe...
How to reproduce: 1. Open attached "FirepowerAI" project 2. Load Scene "CoverTest" under Assets/FirepowerAI/Scenes 3. Select "Map" o... Read more
2018.2 Editor crashes with Transform::GetTransformAccess when reimportin...
How to reproduce: 1. Open attached project "FirepowerAI" 2. Right click Project window and select "Reimport All" Expected result: E... Read more
GameObject.AddComponent performance severely degrades in execution time ...
How to reproduce: 1. Open user-submitted project (AddComponentDegradation) 2. Open the Scene 'RuntimeTest' and enter Play Mode, obse... Read more
UI Prefab Variants Rect Transform changes aren't saved when Prefab Varia...
How to reproduce: 1. Open the attached Test.zip project 2. In the Project window select Button Variant 3. In the Inspector window o... Read more
API changes caused regression in WindowHelper+R_DockArea.AddTab (UnityEd...
I'm testing one of the top grossing assets on the A$: Amplify Shader. Some chages introduced in the UnityEditor.EditorWindow causes ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project