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0
votes
Fixed

[Improved prefabs] Error messages are spammed when editing prefab with m...

Scene Management

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Oct 04, 2018

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Version/s: 2018.3.0b4

Steps to reproduce: 1. Download 1087617_repro.zip 2. Open Cobe prefab 3. Edit prefab (e.g. disable component) Expected results: One... Read more

0
votes
By Design

[Android] [LWRP] A huge hiccup on Shader Parse once the scene is running

Mobile

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more

0
votes
Fixed

Audio is playing even when there is no Audio Listener in the scene.

Audio

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Oct 05, 2018

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Version/s: 2018.2.0a4, 2018.3.0b5

Audio Clip is being played even when there is no Audio Listener component in the scene. Steps to reproduce: 1. Create a new project... Read more

0
votes
Duplicate

[LWRP] Cascade shadows + Soft shadows gives a shadow blob in the scene

Graphics - General

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Oct 03, 2018

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Version/s: 2019.1.0a3

Steps to reproduce: 1) Download attached project and open in Unity 2) Go to Scene view and zoom in and out camera's view Note: A sh... Read more

2
votes
Fixed

"GetManagerFromContext: pointer to object of manager 'LightmapSettings' ...

Themes

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Sep 28, 2018

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Version/s: 2018.3.0a6, 2019.1.0a2

Reproduction steps: 1. Open "case_869374-case_868912-New_Unity_Project132.zip" project 2. Enter Play Mode Expected Result: Play mo... Read more

6
votes
Duplicate

Editor crashes with GC_win32_get_mem when Serializable object has a refe...

Mono

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Oct 02, 2018

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Version/s: 2018.3.0b3

How to reproduce: 1. Open attached "FirepowerAI" project 2. Load Scene "CoverTest" under Assets/FirepowerAI/Scenes 3. Select "Map" o... Read more

0
votes
Won't Fix

2018.2 Editor crashes with Transform::GetTransformAccess when reimportin...

Asset - Importers

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Oct 05, 2018

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Version/s: 2018.2.11f1

How to reproduce: 1. Open attached project "FirepowerAI" 2. Right click Project window and select "Reimport All" Expected result: E... Read more

0
votes
Fixed

GameObject.AddComponent performance severely degrades in execution time ...

Scripting

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Sep 27, 2018

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Version/s: 2018.3.0b2

How to reproduce: 1. Open user-submitted project (AddComponentDegradation) 2. Open the Scene 'RuntimeTest' and enter Play Mode, obse... Read more

1
votes
Not Reproducible

UI Prefab Variants Rect Transform changes aren't saved when Prefab Varia...

uGUI

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Sep 30, 2018

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Version/s: 2018.3.0b3

How to reproduce: 1. Open the attached Test.zip project 2. In the Project window select Button Variant 3. In the Inspector window o... Read more

0
votes
By Design

API changes caused regression in WindowHelper+R_DockArea.AddTab (UnityEd...

uGUI

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Oct 05, 2018

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Version/s: 2018.3.0b3, 2018.3.0b5

I'm testing one of the top grossing assets on the A$: Amplify Shader. Some chages introduced in the UnityEditor.EditorWindow causes ... Read more