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Physics simulation causes models to jitter and sometimes fly off the screen
I found this in one of the top selling assets on the asset store: there's something in their "wagon horeses" configuration that caus... Read more
[ScriptedImporter] Scripted Importer default inspector doesn't update th...
Revert and Apply button of a Scripted Importer inspector doesn't work. Modifying properties in the inspector are saved immediately t... Read more
[Templates] PresetManager pre-populated with preset slots which don't ha...
Templates to create new projects from used to have Presets assets in them. Those presets have been deleted from the templates at som... Read more
mecanim::animation::ValuesFromClip<0> crashes when entering to Play mode
To reproduce: 1. Download attached project "554115_CrashRepro.zip and open in Unity 2. Open "CrashRepro" scene 3. Enter Play mode ... Read more
Terrain connection points are visible at certain distances/angles when T...
To reproduce: 1. Open project ("TerrainSeamsBug.zip") 2. Focus "CAMERA 1" and then look at the "CYLINDER" object 3. Notice there is ... Read more
[iOS] A bunch of launch image warnings are thrown when building for iOS ...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Open Xcode project and build it (CMD+B) 4. O... Read more
[2D] Sprite gets removed from atlas if the same sprite is added in the list
Sprite gets removed from the list if the same sprite is dragged and dropped on top of the added sprite Steps to Repro: 1. Open atta... Read more
[Shader compiler] Branching in shader broken in GLCore or Metal
Steps: 1. Open user's RayTrails.zip project 2. Switch to OpenGLCore if you are using Windows 3. Observe the rendering of the object ... Read more
[Addressables] Materials are unlinked from GameObject in packed mode
Steps to reproduce: 1. Open user attached project 2. Play the scene and press "Q" 3. Observe that materials are not displayed 4. Sto... Read more
Assigned presets are not visible in Preset manager when settings window ...
Assigned presets are not visible in the Preset Manager when settings window shrinks horizontally or divider line is moved Steps to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project