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Button text is missing on splash screen preview button
Button text is missing on splash screen preview button in splash settings Steps to reproduce: 1) Create new project 2) Build setti... Read more
[Editor] Null Reference exception occurs on adding multiple game objects...
Null Reference exception occurs on adding multiple game objects as child of an empty game object Steps to Repro: 1. Open attached p... Read more
Editor freezes if Profiler is unable to connect to Player
How to reproduce: 1. Create a new Unity project 2. Go to Window --> Profiler 3. Click on "Editor" drop down menu (in the Profiler) 4... Read more
[Windows Mixed Reality] After "Lost boundary" camera sometimes gets zer...
How to reproduce: 1. Download MixedRealityToolkit https://github.com/Microsoft/MixedRealityToolkit-Unity and open on Unity 2. Open /... Read more
Inspector UI is not shown correctly and errors are thrown when applying/...
How to reproduce: 1. Open attached project ("Prefab disconnecting.zip") 2. Open Scene called "Scene1" 3. In Hierarchy select Object ... Read more
Editor crashes at ImageFilters::BlitMultiTap when stepping into Graphics...
Steps to reproduce: 1. Download 1004159_repro.zip and open "Test" scene 2. Enter play mode 3. Editor crashes Results: Editor crashe... Read more
Trail starts rendering a frame late after the object was not moving and ...
To reproduce: 1. Open QA's attached project 2. Play the "test" scene, the path and the ball will be instantiated 3. Pause the Play M... Read more
[Performance] Multiple child folders causes a slow down when refocusing ...
Steps to reproduce: 1. Start a new project 2. Add user attached DemoAsset.cs script 3. Click on "Demo" in the top menu, and select "... Read more
Reimporting prefab with optimal animation compression settings multiple ...
To reproduce: 1. Open repro project 2. Open animation window 3. Select 'FPS_Avatar_SMG_Animations' prefab 4. Notice that all animat... Read more
[iOS] Rigidbody with interpolation, gravity and frozen position is moving
To reproduce: 1. Open users attached project "SkiThree_UnityProj.zip" 2. Build for iOS 3. Run the build with Xcode to A10 device 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL