Search Issue Tracker
[SceneView][Networking] Network Manager crashes Scene view when initialized
Repro steps: 1) Open the project and main scene2) Play it and Press LAN Host in the Game view3) Press Client Ready4) Click on Scene ... Read more
[ImageEffects] Screen Space Reflection effect with Biliteral Upsample ca...
Steps to reproduce: 1. Open the attached project2. Open 'bug' scene3. Inspect 'Main Camera' game object, notice it has SSR effect ap... Read more
[StandaloneBuild][Lighting] Loading scene from Asset Bundle breaks light...
How to reproduce:1. Open the attached project2. Open BundleScene scene and build Lighting3. Build asset bundle BugRepro->BuildBun... Read more
UNetWeaver error when using SyncListStruct<T> with any type
Steps to reproduce: 1) open the project2) look into console for error messages3) check HowToMakeErrors.cs file for code Read more
[NetworkIdentity] Object with NetworkIdentity ignores DontDestroyOnLoad()
Repro steps:1) Open the project and LobbyScene2) Hit play and select LAN Host3) Notice NetworkDontDestroyOnLoadObject in the Hierarc... Read more
SystemInfo.deviceUniqueIdentifier for WebGL returns n/a
-e: see title -repro:--build and run a project that calls SystemInfo.deviceUniqueIdentifier--NOTICE it returns "n/a" Read more
[WebGL] Joystick Input.GetKey Not Working with lots of joysticks setup
-e: see title, there are 6 joysticks setup and mouse axes. works well in editor -repro:--open project in editor--plugin gamepad--pla... Read more
[DX9] Unity crashed in GfxDeviceD3D9::DrawBuffers due to HandleD3DDevice...
To reproduce:1. Open attached project2. Run scene TestScene3. Lock windows4. Unlock windows5. Crash in GfxDeviceD3D9::DrawBuffers (s... Read more
[Performance] Spiky framerate when when changing the cameras position th...
Reproduction steps:1. Open attached project2. Open and play the "CameraMove" scene (in Scenes folder)3. The camera stutters while mo... Read more
[NavMeshAgent] NavMeshAgent starts to stutter and its movement vector do...
Steps to reproduce: 1. Open attached project2. Open scene "/Scenes/Test"3. Run it4. Move red cube back a little by pressing S then q... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Visible instance buffer returns 0 for every instance when using BatchDrawCommandIndirect on Adreno devices with Vulkan API
- [Android][Vulkan] Native crash in AndroidVulkanVideo::ProcessFrame and AndroidVulkanVideo::Context::~Context() when switching screens
- Screen brightness is not set to a default value when Screen.brightness is set to a negative value
- macOS app window title is not localized when built from generated Xcode project
- Unity Hub doesn't preserve the changed Channel when manually restarting the Hub