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Rider package is not loaded if there is an compilation error in the script
Prerequisites: Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Steps: 1. Open attached project =... Read more
Assets serialization system automatically inserts spaces after an apostr...
How to reproduce: 1. Open user-submitted project (SerializationTest.zip) 2. Select the Scenes/Prefab asset 3. Note the Text field on... Read more
Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...
Reproduction steps: 1. Open the attached project ("1228823.zip") 2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets 3. Press the ar... Read more
MeshFilter.mesh property should be animatable
Description: Allow animating the .mesh property of a MeshFilter component (see https://twitter.com/noionl/status/1239527096952721408... Read more
IL2CPP and Entities builds broken and throws Not Supported Exception if ...
How to reproduce: 1. Open attached project "EntitiesStandalone.zip" 2. In Project window, select "Settings" -> "ClassicBuildSetting... Read more
IL2CPP ARM64 project crashes on script runtime initialization when using...
Steps to reproduce: 1. Open and build/run the User-supplied project. Expected: no crash Actual: apk crashes Reproduced in: 2019.2.... Read more
Script compiling stops when Editor tests get interrupted during exectuion
After running some Editor Tests and interrupting them, the script compilation fails to get triggered. Repro steps: - download thi... Read more
Using JobHandle.CombineDependencies for long-running jobs causes "Intern...
How to reproduce: 1. Open the attached "tempjob_bug.zip" project 2. Open the "SampleScene" Scene 3. Enter PlayMode -> observe the Co... Read more
Growing the Frame Selection in the Profile Analyzer doesn't update the c...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package 3. Using the Profiler record some frames of the Edi... Read more
Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...
Reproduction steps: 1. Open the user's attached "Montreal.zip" project 2. Load the "Sandbox" scene 3. Enter Play mode -- Observe the... Read more
All about bugs
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