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0
votes
By Design

Rider package is not loaded if there is an compilation error in the script

Scripting

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Mar 19, 2020

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Version/s: 2020.2.0a4

Prerequisites: Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Steps: 1. Open attached project =... Read more

6
votes
Fixed

Assets serialization system automatically inserts spaces after an apostr...

Serialization

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Mar 19, 2020

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Version/s: 2019.3.0a1, 2019.3.4f1, 2020.1, 2020.2

How to reproduce: 1. Open user-submitted project (SerializationTest.zip) 2. Select the Scenes/Prefab asset 3. Note the Text field on... Read more

0
votes
Fixed

Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps: 1. Open the attached project ("1228823.zip") 2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets 3. Press the ar... Read more

0
votes
Fixed

MeshFilter.mesh property should be animatable

Mesh

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Mar 19, 2020

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Version/s:

Description: Allow animating the .mesh property of a MeshFilter component (see https://twitter.com/noionl/status/1239527096952721408... Read more

0
votes
Fixed

IL2CPP and Entities builds broken and throws Not Supported Exception if ...

Package: Entity Component System (ECS)

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Mar 12, 2020

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Version/s: 2019.3, 2019.3.4f1

How to reproduce: 1. Open attached project "EntitiesStandalone.zip" 2. In Project window, select "Settings" -> "ClassicBuildSetting... Read more

0
votes
Fixed

IL2CPP ARM64 project crashes on script runtime initialization when using...

IL2CPP

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Mar 11, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Steps to reproduce: 1. Open and build/run the User-supplied project. Expected: no crash Actual: apk crashes Reproduced in: 2019.2.... Read more

0
votes
Won't Fix

Script compiling stops when Editor tests get interrupted during exectuion

Package: Test-Framework

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Mar 19, 2020

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Version/s:

After running some Editor Tests and interrupting them, the script compilation fails to get triggered. Repro steps: - download thi... Read more

2
votes
Duplicate

Using JobHandle.CombineDependencies for long-running jobs causes "Intern...

Package: Entity Component System (ECS)

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Feb 22, 2020

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Version/s: 0.0.12-preview.24

How to reproduce: 1. Open the attached "tempjob_bug.zip" project 2. Open the "SampleScene" Scene 3. Enter PlayMode -> observe the Co... Read more

0
votes
Fixed

Growing the Frame Selection in the Profile Analyzer doesn't update the c...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0

How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package 3. Using the Profiler record some frames of the Edi... Read more

1
votes
Fixed

Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...

Scripting

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Mar 16, 2020

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Version/s: 2020.1.0a2, 2020.1.0b1, 2020.2

Reproduction steps: 1. Open the user's attached "Montreal.zip" project 2. Load the "Sandbox" scene 3. Enter Play mode -- Observe the... Read more

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